Grand Theft Auto 3D Era: Complete Vehicles & Weapons Database

Dominating the criminal underworld of Liberty City (2001) and Vice City (1986) requires mastery over mechanical horsepower and firepower. From high-revving mid-engine supercars and heavy armored military tanks to military-grade rotary miniguns, this verified database delivers complete performance statistics, hidden weapon locations, Sunshine Autos showroom unlocks, and package collection rewards.

1. Fastest Cars in GTA: Vice City & GTA III

Evolution of Infernus from GTA III to GTA San Andreas
EVOLUTION OF THE INFERNUS, THE ULTIMATE GTA SUPER CAR FROM GTA III TO GTA SAN ANDREAS

Vehicle handling in the RenderWare 3D era is governed by dedicated parameters inside handling.cfg, defining drive bias (FWD, RWD, AWD), weight distribution, suspension stiffness, and braking deceleration. Below is the verified performance hierarchy of the top-performing production and race vehicles:

Vehicle Name Real-Life Inspiration Class & Top Speed Handling Profile Guaranteed Spawn Location
Infernus Lamborghini Countach / Diablo Supercar
240 km/h (Rank 1)
AWD grip; snappy acceleration; prone to sudden high-speed spinouts on bumps. GTA III: Ground floor of Francis Intl. Airport parking garage (Shoreside Vale).
VC: Left of Vercetti Estate entrance stairs (Starfish Island).
Cheetah Ferrari Testarossa / 512 TR Supercar
230 km/h
RWD; exceptional downforce and road grip; best cornering recovery of any supercar. GTA III: Driveway of modern villa in Cedar Grove (Shoreside Vale).
VC: Driveway of waterfront mansion in Ocean Beach (near Lance's home).
Hotring Racer NASCAR Stock Car Racing Spec
240 km/h
Blistering acceleration; lightweight body that crumples under repeated collision impacts. Vice City: Delivered to Sunshine Autos showroom floor after completing Car List 4.
Banshee Dodge Viper RT/10 Sports Car
200 km/h
Extreme torque and acceleration; pronounced RWD oversteer requiring feathered throttle. GTA III: Inside Capital Autos showroom in Harwood, Portland (smash glass).
VC: Driveway in Starfish Island & Ocean Beach.
Sabre Turbo Oldsmobile 442 / Buick GSX Muscle Car
200 km/h
High straight-line speed; loose tail, heavy body weight, and wide drift arcs. Vice City: Sunshine Autos showroom after completing Car Import List 2.
Phoenix Pontiac Firebird Trans Am Muscle Car
200 km/h
Aggressive supercharger whine; balanced muscle handling; rare street spawn. Vice City: Available during Colonel Cortez's mission "Two Bit Hit" or street racing.
Stinger / Yakuza Stinger Porsche Boxster / Alfa Romeo Spider Sports Car
190 km/h
Predictable weight transfer; high stability in city traffic; accessible early. GTA III: Parked outside Asuka Kasen's condo in Newport (Yakuza variant).
VC: Residential driveways on Starfish Island.
Rhino Tank M1A1 Abrams MBT Heavy Armor
Slow / Invulnerable
Destroys any civilian vehicle on contact; 360-degree explosive cannon; bulletproof & fireproof. GTA III: Phil Cassidy's Army Surplus (Rockford) post-story.
VC: Fort Baxter Air Base (requires 90 packages or cop uniform).

2. Motorcycles & Two-Wheeler Mechanics (Vice City)

While technical and collision limitations excluded two-wheelers from GTA III, Grand Theft Auto: Vice City revolutionized open-world gameplay by introducing distinct motorcycles with physics-driven rider mechanics:

3. Aviation & Nautical Fleets (Planes, Helis, Boats)

Fixed-Wing Planes & Helicopters

Airspace access marked a major leap between the two installments:

Nautical Speedboats & Patrol Vessels

4. Gang Rides, Emergency Vehicle Perks & Sunshine Autos

Gang Custom Vehicles

Territorial gangs in both cities patrol in custom-tuned variants of street cars with unique paint jobs and handling setups:

Emergency Vehicle R3 Side Mission Buffs

Completing vehicle-specific side missions rewards Tommy Vercetti and Claude with permanent character attribute upgrades:

Sunshine Autos Import/Export Showroom Unlocks (Vice City)

Purchasing Sunshine Autos ($50,000) unlocks an underground four-stage vehicle delivery board. Delivering each set spawns a permanent, high-performance car on the showroom floor:

List # Required Vehicles Reward Showroom Car Asset Revenue Generated
List 1: Street Cars Landstalker, Idaho, Esperanto, Stallion, Rancher, Blista Compact Deluxo (High acceleration gull-wing sports coupe) $1,500 / day
List 2: High-End Sabre, Virgo, Sentinel, Stretch, Washington, Admiral Sabre Turbo (Drift-tuned muscle car) $4,000 / day
List 3: Sports Vehicles Cheetah, Infernus, Banshee, Phoenix, Comet, Stinger Sandking (Rally trophy truck with massive off-road suspension) $6,500 / day
List 4: Utility & Vans Voodoo, Cuban Hermes, Caddy, Pizza Boy, Baggage Handler, Mr. Whoopee Hotring Racer (240 km/h stock racing car) $9,000 / day

5. Complete Weapons Arsenal & Tier Systems

GTA Vice City Ammu-Nation Outlet
ONE OF THE AMMU-NATION OUTLETS IN VICE CITY

The weapon inventory architecture differs fundamentally between the two titles. In GTA III, Claude carries every weapon class simultaneously, with weapon pickups within the same class (such as the AK-47 and M16) overwriting one another.

In Vice City, Tommy Vercetti possesses 10 dedicated weapon slots (Unarmed, Melee, Thrown, Handgun, Shotgun, Submachine Gun, Assault Rifle, Heavy Weapon, Sniper Rifle, Detonator). Weapons are grouped into three distinct cheat/loadout tiers:

Weapon Category GTA III Weapon Loadout Vice City Tier 1: "Thug Tools" Vice City Tier 2: "Professional Tools" Vice City Tier 3: "Nutter Tools"
Slot 1: Melee Baseball Bat Brass Knuckles Katana (Sword) Chainsaw
Slot 2: Thrown Grenade / Molotov Cocktail Molotov Cocktail Remote Detonation Grenades Frag Grenades
Slot 3: Handgun Pistol (Colt .45) Colt .45 .357 Colt Python (Instant 1-hit kill) .357 Colt Python
Slot 4: Shotgun Shotgun (Remington 870) Chrome Shotgun Stubby Shotgun S.P.A.S. 12 (Fast Combat Shotgun)
Slot 5: SMG Micro-Uzi Tec-9 Ingram Mac-10 H&K MP5
Slot 6: Assault Rifle AK-47 / Colt M16 Kruger (Ruger Mini-14) Colt M4 Assault Rifle Colt M4 Assault Rifle
Slot 7: Heavy Artillery Rocket Launcher / Flamethrower Flamethrower Rocket Launcher (RPG) M134 Minigun (Rotary Cannon)
Slot 8: Sniper Rifle Sniper Rifle (Remington 700) Sniper Rifle PSG-1 (.308 Laser Scope Sniper) PSG-1 (.308 Laser Scope Sniper)

Exclusive Unlisted Weapon: The heavy Colt M60 Machine Gun cannot be acquired through any cheat code. It must be purchased directly from Phil Cassidy's compound in Little Haiti after finishing the mission "Boomshine Saigon" or found at the Escobar military guard towers.

6. Hidden Package Milestones & Weapon Depots

Collecting rotating Hidden Packages scattered across the maps creates a free, respawning armory directly outside your safehouse hideouts:

Packages Collected GTA III Safehouse Reward (Portland, Staunton, Shoreside) Vice City Safehouse & World Reward (Ocean View, Vercetti Estate, Hyman)
10 Packages Pistol Body Armor
20 Packages Micro-Uzi Chainsaw
30 Packages Grenades .357 Colt Python
40 Packages Shotgun Flamethrower
50 Packages Body Armor PSG-1 (.308 Laser Sniper)
60 Packages Molotov Cocktails M134 Minigun
70 Packages AK-47 Rocket Launcher (RPG)
80 Packages Sniper Rifle Sea Sparrow (Spawns at Vercetti Estate rear helipad)
90 Packages M16 Assault Rifle Rhino Tank (Spawns inside Fort Baxter Air Base)
100 Packages Rocket Launcher + $1,000,000 cash bonus Hunter Apache Helicopter + $100,000 cash bonus

7. Free Secret Weapon Spawns Across the Map

Skip paying Ammu-Nation fees by collecting high-tier firearms planted permanently across open-world secret spots:

Grand Theft Auto III Spawns

Grand Theft Auto: Vice City Spawns